When my brother bought it for my birthday, he put it into his N64 to
test. He played it breifly, but when he looked at the clock, hours had flown by.
He ended up buying another copy for me, just so that he wouldn't lose his save-file.
Everything here is told to you by the game or is evident quickly.
- If you press the C-Right/Left keys, you quickly turn ~90 degrees.
- Throw a apple ("PokeMon Food") or a ("Pester") ball to stop playing the PokeFlute.
Otherwise, you have to wait for the song to finish, which takes forever.
- The song the PokeFlute plays changes when you press the key more than once. Some
PokeMon do different things to different music, and you get better scores for some dances
they do than others.
- PokeMon will move to pick up apples.
Everything here are pointed clues that might help if you are stuck.
Return to my index
- PokeMon react to certain key objects and locations around them, if they get near.
- Certain key objects react to PokeMon, apples, or pester balls with the right stimulus.
- Those eggs are ALL legendary PokeMon.
- Sometimes catching PokeMon in the center of the viewfinder triggers something.
- Multiple actions are required to trigger some things. For example, one PokeMon needs
to get hit several times before something happens.
- Continue patterns. This IS a general rule. If it worked once, it WILL work again in
the same place, and it might work in similar situations.
- The game throws out hints left and right. Pay attention to everything odd or unusual.
- Those red buttons on the ground are only activated by the weight of a PokeMon.
- Some PokeMon get thrown down by the force of a Pester Ball. They usually fall away from
the point struck.
- One PokeMon is hidden way in the background. Look around for far-away PokeMon.